Role:
Interaction Design
Wild mushrooms are diverse and widely distributed, but many poisonous varieties exist. Due to a lack of knowledge and misidentification, poisoning incidents from consuming toxic mushrooms occur frequently. Our VR Wild Mushroom Identification project immerses users in a "wild mushroom forest", allowing them to experience mushroom identification firsthand.
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Mushroom Picking: A designated wild mushroom picking area allows users to pick mushrooms and place them into a bamboo basket, providing the experience of foraging for wild mushrooms.
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Wild Mushroom Knowledge: When approaching a mushroom, a display board is triggered, showing small facts and identification methods for that particular mushroom.
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Mushroom Identification: When the user picks up and wears the identification glasses, different wild mushrooms trigger light effects based on their toxicity. Toxic mushrooms emit red light, non-toxic mushrooms emit green light, and unknown mushrooms emit yellow light.
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Wild Mushroom Tasting: If the player eats a toxic mushroom, a poisoning effect is simulated. The mushroom and ground textures change to dynamic poisoning effects, the camera shakes, and special sound effects play. After eating a non-toxic mushroom, the scene returns to normal.