Interactive Ancient-Style Scene Design

Role:  
UE4 Scene Design and Rendering


Procedural Terrain Creation using Houdini
Partial Scene Design


The scene is set against the historical backdrop of the An Lushan Rebellion during the Tang Dynasty, and consists of three sub-scenes: a waterfall, a town, and a village. These sub-scenes are connected by teleportation portals.

The user roams through multiple scenes from the perspective of an ancient poet, offering a new way for them to explore and experience history.


Partial interaction design
            Portal

The portal will render the next scene's visuals while simultaneously obtaining the player's current position and calculating the player's target location.

Text scrolling marquee

When the player transitions to a new scene, there will be a scroll opening animation, with the text being played letter by letter to convey the story background.   

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